Friday, May 14, 2010

Breaking blood shards

























Having ventured into Tarren Mill to find documents about the devious bloods shards, the Scarlet Order found them, in Gutterspeak. Translating them with dictionaries in southshore they found out that the forsaken apothecaries presumed it could be multiplied on Purgation isle.

Figuring it may also be destroyed there, the company set out, climbing the isle of death up to it's top, finding that all spirits are bound to a grim bonfire.
Following the path back down they attempted to destroy the shards on an altar at the mount's fundation, but instead managed to get the anger of the cursed waters and the undead upon them. Running over the water, using priest's levitation powers, the water around the isle rose and the spirits circled and shrieked. The water splashed over the isle before returning to calmth, as if nothing happened before.

Now the soldiers are puzzled and concerned: If they cannot be destroyed, then they must be hidden..


Roleplay lore catch up:

The blooddshards are part of an older scarlet roleplay chain, they are shards that were first stolen by rogue forsaken from the banshee queen's vault, weapons using pieces of the shards can suck out all the blood of their victim's. Having found all the shards it is now up to our order to end this threat forever, without bringing it to the public. For having a weapon like this, albeit with a good mind, can cause trouble beyond imagining with the Alliance.

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