Tuesday, December 8, 2009

Dathran turns in his sleep, the foul venom streaming through his veins, cursing his dreams and senses. Nightmares of death, long and cold hold control of the ill man’s heart and mind. Only once in a few days thanks to treatment by the light’s wielders, he may think freely, have dreams of his own, while unconscious by dark poison. He plots, he thinks he prepares. For when, if, he recovers. Dathran schemes, thinks, mumbles..

“Blood has often been shed and in all ages before Lordaeron’s laws make things more gentle. And even then battles too terrible for the human ear have occurred. There was a time that when a man's brains had been bashed in he would die and that was the end of it. But now they rise again with twenty fatal wounds of their heads and push us off our land. This is even stranger than such a violent battle ever could be.
I am determined to stop them all, no matter how I do it. I'm going to make that the priority. I have waded so far in blood that even if I were to go no further it would be more difficult to turn back than go on with it. My head is full of plans that I must put into action before I can think about them. Alas, during illness and pain my plans shall not be told nor acted out. It shall lie in the hands of many men and women at the bed of death or miracle that I am to be cured and am to explain my plans.
Through visions light guided many a plan has sprung from the mind that is I, the Order that has lived through and lives literally in blood must reform it’s plans and ways and return to the discipline that has always had mankind in it’s grip. When, If, I recover, my plans shall unfold. The Reformation shall begin, the Reformation of all that is us, of all that is Lordaeron.”


2. Explanation name and guild changes.

To begin with I’d like to emphasize the above post is the first part of a Propaganda book by Dathran about the ‘fact’ that he is blessed by the Light. Do understand he doesn’t speak like the above, at all. He is however ill now, injected by the Apothecarium and he is yet to be cured.
Now, a few days ago our guild name was changed from “The Scarlet Enclave” to “Guild of Dathran”. Some quite irritating person decided it was funny to report us, twisted the naming laws, and got us a forced name change. Our guild was surprised, angry. Many members thought I would be disbanding the guild because of this.
After wondering myself how this should continue, I and my leaders came to the following conclusion:
A. The Scarlet Enclave was a lousy name.
B. This way we can re-do our hierarchy and reform the guild’s way of existing, deleting existing lore confusions (IE. Grand Crusader)
We have decided to pick a new name for the guild for these reasons, knowing however that our former guild name stuck on, was known. We also have to update our recruitment threads, websites and everything we ever wrote, which will happen in due time.
We have picked the name: “The Scarlet Sigil”. The Sigil being of course our well-known lordaeron icon: The Scarlet “L”. The guild will receive a new ranking system that will be posted on our own website later today. This also means that many existing officers might be demoted. Not out of disrespect, but out of respect for our newer members. We’re going to revise most ranks to simply make sure an excellent team will sit at the command of our order. Simply to continue to deliver the heavy roleplay that pleases our own members and hopefully also those cooperating with us.
I would also like to say that I am most likely dropping the Lordaeron Conflict event in an indirect way. In the coming meetings we’ll assign tasks to each order. Each order is then supposed to go it’s own way, ask for help when required but in general: Aid Lordaeron individually, with exceptions.
This way we can return to the proper lore context of slightly isolated Scarlets, simply exploiting help if offered, it also allows me to focus on my guild instead of the rest of the community. It simply is not my role as a Scarlet.
A small foresight on the ranking system: Grand Crusader will become Highlord.
I understand Mograine was the Highlord and that this may lead to other lore infringements in some people’s idea. But you must imagine Dathran has a slight grandeur and that the mix up with Grand Crusader Dathrohan was simply too large. It’s also more fitting in our High-Command structure.


To finish this topic properly, I would like to thank you all for giving us the chance we’ve gotten in this community. There are rotten apples out there, but we simply have shown that even bad things can be used for the better. I’d like to be the first to thank the one who reported us. I’d also like to emphasize we’re kicking said person’ arse by simply coming back stronger then ever before. I would also like to thank all of the people who showed their compassion with us, dug into rules for us. But let’s just say, this might actually be a good thing that happened.

We are Scarlets Reborn.
Peasant

The simple farmer but also an extraordinaire nobleman, all have to start as a simple peasant or worker in the Enclave, labour is a good training, a sign of loyalty and important for a member of the Scarlet Order.

Vanguard

- Chaplain

A chaplain is a man or woman that is, in fact, a priest or priestess. Except this man or woman does not bind to a church. He spreads the word, uses the powers of the light, when possible. But it is all but he or she is all but a simple priest. However, they do stand at the bottom of the Religious ranking system.


- Adept

An adept is quite simply, an adept in the Schools of magic. Be it Frost, Arcane of Fire, this man or woman is standing at the beginning of a long and intense path to become a magus. In the Scarlet Order the Fire Magi are often most respected, it is also only a fire mage becoming a Crimson Evoker.

- Protector

Having earned the trust of the Scarlet Command while also having trained decent abilities, you are now worthy to partake in battle, but your main task will be patrolling and protecting the Scarlet Forces’ current fortifications.


Veterans

- Cleric

A cleric is quite simply put an advanced Priest or Priestess, again without a church to call as home. He or she knows much about the light, often gives teachings or blessings of the light, and knows that morale is a good thing. Never falter, support your brethren. If you do that, you shall be a Cleric.

- Enchanter

Having grasped the basics of Magic, you are now going to begin training in the larger offensive magics. However, currently you only posess powerfull protection magic. Wards, intelligence boosts, creating food and other boosting spells, basically enchanting one’s existence, is what you shall do at this rank.





- Crusader

The main bulk of the Scarlet Forces are of course the Crusaders. Driven by their faith, strength and leaders, they are sent into battle, supported by the other branches, to fight off the terrible undead.
- Subclass: beastmaster (Hunter)

The beastmaster, a rank only fitting to people with a feeling for nature and natural born ability to communicate with animals. These folk be it dwarf or human, will always have a Warhound with them, the original red one of course, and while firing volleys of projectiles, they form a deadly couple together.


Oathbound

- Abbot/Abbess

The Abbot or Abess rank is granted to Clerics who’ve earned the trust and respect of the higher command. Their skills with words are phenomenal and sermons will be one of their main task. They often will host these sermons together, while continuing of course with their normal supporting tasks in the Scarlet forces.

- Magus

Having completed the training of the Magi, you’ve become a Magus. A man or woman capable of wielding the elements and bending the atmosphere to his or her will. You are now officially a part of the offensive forces of the Scarlet Order. You’ve completed your training, but you have not yet mastered it all.

- Cavalier

An honorary rank within the Scarlet Forces is the Cavalier. Often referred to as “Knight” by other orders, this unit will exist out of knights both skilled at mounted combat as normal melee combat. They’ve earned trust, but also have shown immense skill. From all ranks available to the people who are less skilled with words, this must be the one hardest to get to date.


The Scarlet Council

- Missionary (Priest branch trainer)

The missionary is a priest or Priestess teaching us all the ways of the light, together with our abbots and Abbess’, but his or her main focus is especially spreading the word to the outside world with their aid. He or she must also recruit for our order through impressive sermons. Good common is required and an average temper aswel.

Tuesday, December 1, 2009

Summary first two Council meetings.

Lordaeron is a land of conflict, of the Forsaken and Scourge, but also one still occupated by many living forces. Nature stills breaths in many of it's areas, and other areas must be cured, protected. Forces must be supplied.

The main conclusion of the first council was, that we need to put our hands and effords together to bring improvement to Lordaeron. Thus, our main priority is not yet, taking it into our controll.

In the second meeting we decided to focus on Silverpine first. Many threaths and opportunities lie there, and the main base of Light's Pinnacle had to be prepared and ready first.

Tasks spread throughhout five branches, must bring trade, cleansed water, scouting reports, resources from mine and forest, to Light's pinnacle. If it's condition is satisfying, we can move on to other areas where'll aid with their respective problems. When all areas in alliance controll, scarlet controll, or other force's controll, are protected, we shall move on further into Lordaeron.

Those lands coming first are: Arathi, silverpine, alterac, hillsbrad.

---

A few orders signed in on the branches (See blow) already. If you wish to participate, whether you're a guildmember or a guildless person, just contact me and I'll ad you to the list.

If you are in a guild however, I suggest you contact your guild leader first, make him make a list and then send it to my email.

(Marcovanmaurik@planet.nl) so I can easily update the list.

This is it so far, thanks for reading!

Lordaeron awaits and Orders rally.

This is the first update of many to come, on the Lordaeron Project on the Sha'tar EU.



Summary: Weekly events for Lordaeron.

1. Roleplay introduction
2. The events
3. Participation Alliance
4. Participation horde.
5. PvP rules.
6 Summary.
7. Branches



1. Roleplay introduction

Dathran leans down over his desk, muttering and ponderign what to write last. Eventually he hands the letter to the Herald and send him away, to the Southern lands. The Herald hurries over the roads and several days later he arrives, tired, in Stormwind. After a night's rest he heads for the Trade district, climbs the famed pile of boxes, and clears his throath.

"Citizens of Stormwind, the Alliance and allies of Lordaeron, I speak in name of the Grand Crusader of the Scarlet Order, to those loyal to Lordaeron and share his cause. The Forsaken are a vile enemy, an enemy too strong to beat in warfare as it stands. Our forces scattered, weakened, yet, smart.

The time has come to turn the tables, the time has come to begin a new form of warfare. I travelled to you - allies - all the way from Light's Pinnacle to bring you news, an invitation. His Lordship of the Isle invites you all - Allies of any race, any order - to come for Light's Pinnacle this friday. Our gates shall open, if your motivation is pure and holy, to prepare a plan, to prepare an assault, to prepare the True Coalition that will finalize the assault on Lordaeron.

The Council of Lordaeron shall reform and under the Watchfull eyes of the light, an agreement shall be made. A warplan shall be prepared, and the inevitable culling of Lordaeron will begin.

Forsaken shall be weakened. Scourge shall be taunted, our brethren Avenged. All, in preparation for the final, Grand Assault.

The Battle for New and Old Lordaeron is at hand, rally your followers, rally your soldiers, rally at Light's Pinnacle, To fight a war properly and organized. Worthy of true heroes.

I repeat: Hurry to Light's Pinnacle, for this friday, the Council of Lordaeron shall be held.

The Herald bows his head and evades a random ball of Turkey feathers , before leaving the city as soon as he can.



2. The event(s)

Recently Lordaeron has had several guilds attempting to make a worldwide roleplay event within it's lands. However, I believe that this was all too much centered around one guild, or around particular people. With the following events, we will aim to create roleplay, independant of hosts being online, for all groups of roleplayers interested.

Both events involving RpPvP but of course also, social events, trade events, and so on. (I will begin contacting guilds for participation soon after today and add them to the list or not) The point is, we won't -force- your guild to enter with everything that is decided or hosted. There will be several roleplay branches within Lordaeron, and by Uther's beard, let us hope they will all flourish, at once.

-Current- Event Ideas:

1. Hitting and running the lands.

A simple RpPvP event that will be done/can occur, several times a week at anytime people feel up for it. This event is based on the fact that our armies are not large enough to have a massive war with the Forsaken, instead hitting a village, killing a few things, and running out, is a great tactic and way to keep ourselves busy, but more importantly, refrain from having villages butchered and having made it impossible for people to level. Raiding encampments (see 2) is also a possibility to prevent senseless city ganking.

2. Setting up encampments/scouting/scheming/spying.

It is obvious that the advantage in a war, is intelligence. Without knowing the other faction's plans, you cannot conquer, especially not if you are not at the winning hand in numbers. That said, this means that both factions should be spying on each other's camps. But awfull guards often make that impossible in some areas.

Solution: Setting up camps.

There are various areas in Lordaeron where both horde and Alliance could simply decide to "Go" and hold position. Changing this location often will result in surprises for all, refreshing scouting missions, and above all, locations to assault without ganking low level villages. I'd say a camp should be recognized by simple features, and also has to have at least one of the following.

To categorize camps from simple scouting parties: Campfire in middle.

- Requirements for camp: Secluded area, atleast a cliff, or a wall, fence, something defendable, not in an open area. I also suggest that, for now, the camps should be limited to Tirisfal, silverpine, Alterac and hillsbrad.

If you keep the above rules in mind, then we also know when to assault you or not. Simply put:

Only assault camps with campfires in the center.

3. Escorts, trading and other social events.

During our stay in Lordaeron, I personally vouch to have a location as "Center". I'd say we stick to Fenris keep as cultural center of the asssault and keep our main supplies stored there. Having a minor "Capital" in the north, leads to new opportunities:

A. Trade routes/escorts: I'd say that there must be a few people willing to escort and support trade. If we can actually get a trade route up, I suggest that, if they get intercepted or killed, the army will be without supplies and forced to face the consequences. But this depends on the input from the Trader side.

B. Social events: IE. Banquets, training, research, gathering, reward ceremonies and the like.

Most of the above is obvious, I'll elaborate research, gathering and reward ceremonies.

Research: The Forsaken are known for their cunning plans based on Alchemy, and I suggest mages or scholars also focus on researching everything they find. Perhaps even host a council or meeting of their own to discuss their finds.

Gathering: Not all supplies have to be traded, conquer a mine, use it. Chop a tree and be rewarded!


Reward ceremonies: I'd say that, at the end of the day, all people involved in certain projects should be written down and added "Points" to a list I'll hold. We still have to find out how to reward these properly however. I suggest that every day a leader for a specific project is voted for, or voted for once at one of the Lordaeron Councils (Councils elaborated below)

He will have to write down the names, and send the list to my email. Reward ceremonies will, depending on how important your acts are, be either focussed on a branch/council or a person in particular. The person in particular will -never- be a leader of a guild, and -always- has to be someone that put extra efford into something, or has achieved something heroic. Again, a proper reward still has to be agreed upon.

NOTE: The event options are endless, suggestions are welcome.

3.Participation Alliance:

The participation of the Alliance will all go through a new "Council" called the "Lordaeron Council" (The name is temporary) Basically all guilds will be able to participate. If one is part of a non-RP guild he can either sign up and pretend to be one of a guild -or- one could organize other guildless/non-rp guildies to form a seperate order, maintaining a list with names, also mailing me.

The council will have a simple Vote system alike the Senate's, and I aim to put nobody in particular at the "Top". I'd say taking turns in who leads the conversation the day one is held. I will not put this idea in details, since I am not the one who should define this council, at all.

4.Participation horde:

I've seen various meetings hosted by the Horde considering Horde politics, I'd suggest that guilds who have interest in the Lordaeron areas (I've heard of project Silverpine and the Apothecary?) take it to such a council and involve it more actively in this event. If a horde leader is inspired to join, do contact me. If a horde leader is willing to organize this for horde side, be my guest. I'll do my best to make this fun for both the Alliance as horde. It will take a while, it will.

5. PvP rules.

There are various ways to make a battle, an RpPvP battle interesting for both sides. Regardless of equipment. There are however certain guidelines i'd love you'd all keep to, for the sake of enjoyment of both sides.

1. When battling an opponent, look for one with equal level -and- stop beating said enemy when he reaches 30% of his HP pool. Let him run and focus on a new target.

2. No flashy AoE's. Why? 1. ugly. 2. See above.

3. No Mind Controls on guild Leaders.

4. No army of the Dead (See one)

5. No jumping around.

6. Auto attack and preferably low level skills, or barely any skills (Boom boom dead ain't no fun, I tell you.)

7. Once at 30%, while not healing yourself, leave the battle, heal up, and run back. LEAVING the battle means, you run until you cannot see the battle. If that is done, you DON'T mount, but run back, once you're at full hp AND mana. IF the battle is lost (Will be informed by the battle leader) do not run back, but stay and await instructions.

8. DO not charge after a routing army. Shoot a few people, perhaps kill two (If completely routed) but do not chase.

If all above rules are atleast followed in a way, mainly the killing part and AoE part, we are content. If not, I feel obliged to put your name on the forum. Naming and shamin is not allowed, I know I will get flamed for this "Threat" but it is important that these simple rules are at least followed in an extend, if we want these events to last longer then one evening of flamewars.


6. Summary.

An event based on groups, randomly formed at any time of day, allowed to perform actions agreed upon by a council of representatives of guilds.

Guildless? "Enlist" in an army.
Non-Rp guild? Above. (Note, RP IS necessary)

What kind of events?

-RpPvP
-Social/trade

--- next post, somehow too long -

[ Post edited by Dathran ]
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Dathran

* < The Scarlet Enclave >

* The Sha'tar



* 1. Re: [Weekly events] Lordaeron must fall and rise. 24/11/2009 09:12:59 PST

quote reply
edit delete
Limitations? None. Whereas the call is Scarlet, it is not an event we will dominate. I however request you all to not go "QQ, scarlets, grr grrr I steal ur stuffzorz" since that's simply put, a waste of all of our time and barely fun, at all. (Note, healthy competition is good and exspected. That's what we want. But don't over do it)

Goal? A new area to roleplay, for at least a while, and hopefully, a climactic ending around the undercity.

Area? For now just Tirisfal, silverpine, hillsbrad and Alterac. We might want to expand this if it works out, we also might want to shrink it. Point being, make this a success together and it will last long with fond memories.

-----
7. Branches



This post is made to list all the branches participating in the event and the players in them.

Here they are:

Military

The main military force of the Lordaeron conflcit belongs under this branch, protecting, assaulting, escorting, drilling and leading, is what fits into this branch.

The Alliance Cavalry
Sisters of battle
The Stonefoot clan
Soldiers of the Alliance.
Andallion

Social

A diverse branch containing cooks, banquet hosts, preachers. But it also involves promotion, recommendation and rewards. Not to mention diplomacy.

Research

Historians, scholars. Salvaging history, teaching history but also investigating poison and cure, is what this branch is for.

The sisters of battle

trading

Trade caravans, quartermasters. Simple and good old trading, belongs in this branch.

Intelligence.

Scouting, sneak assaults, theft from our enemies. In short, not being seen, but doing too much to remain unnoticed.


The Alliance Cavalry.
The sisters of battle
Obscurum Cado